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Head First Design Patterns por Eric Freeman
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Head First Design Patterns (Head First)

por Elisabeth Freeman (também sob o nome Eric Freeman)

Séries: Head First

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77785,571 (4.22)1
Informação:

O'Reilly Media, Inc. (2004), Paperback

Membro:caseydurfee
Colecções:A sua bibliotecaAvaliação:*****
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Mostrando 1-5 de 8 (seguinte | mostrar todas)
Ultimate book for beginners ( )
  rohitagarwal24 | Sep 17, 2008 |
This is an excellent book on design patterns! ( )
  pywong | Apr 21, 2008 |
emprunté par Johann
  netapsys | Mar 20, 2008 |
This book cracked open a previously impenetrable nut: Oh, so that's how you structure object-oriented applications! It was immediately applicable to work, where we're trying to manage a bill of materials hierarchy for parts; the Composite pattern was a perfect fit.

The typos and errata are distracting; if it had been more cleanly copy-edited, I would have given it 5 stars, hands down. Despite that limitation, it is still an excellent book about OO software development. ( )
  spyderella | Nov 12, 2007 |
This is an excellent book. If ever there were a common sense way to depict conceptual ideas, this book definately hits the mark! ( )
  Shamjones | May 12, 2007 |
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Descrição do livro

Amazon.com Product Description (ISBN 0596007124, Paperback)

You're not alone.

At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.

You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.

You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern.

Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.

With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.

If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.

(retirado da Amazon Fri, 24 Apr 2009 07:58:18 -0400)

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