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Foucault's Pendulum por Umberto Eco
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Foucault's Pendulum

por Umberto Eco

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Amazon.com Product Description (ISBN 0345368754, Mass Market Paperback)

"As brilliant and quirky as THE NAME OF THE ROSE, as mischievous and wide-raning....A virtuoso performance."
THE SAN FRANCISCO CHRONICLE
Three clever book editors, inspired by an extraordinary fable they heard years befoe, decide to have a little fun. Randomly feeding esoteric bits of knowledge into an incredible computer capable of inventing connections between all their entires, they think they are creating a long lazy game--until the game starts taking over....
Here is an incredible journey of thought and history, memory and fantasy, a tour de force as enthralling as anything Umberto Eco--or indeed anyone--has ever devised.

Amazon.com Product Description (ISBN 015603297X, Paperback)

Bored with their work, three Milanese editors cook up "the Plan," a hoax that connects the medieval Knights Templar with other occult groups from ancient to modern times. This produces a map indicating the geographical point from which all the powers of the earth can be controlled—a point located in Paris, France, at Foucault’s Pendulum. But in a fateful turn the joke becomes all too real, and when occult groups, including Satanists, get wind of the Plan, they go so far as to kill one of the editors in their quest to gain control of the earth.



Orchestrating these and other diverse characters into his multilayered semiotic adventure, Eco has created a superb cerebral entertainment.

 


Amazon.com Product Description (ISBN 0151327653, Hardcover)

A superb cerebral entertainment about three editors who cook up a hoax-involving the Templar Knights, Stonehenge, the Cabala, and Brazilian voodoo, among other things-that suddenly becomes all too real. Translated by William Weaver. A Helen and Kurt Wolff Book

Amazon.com Product Description (ISBN 0345418271, Paperback)

"As brilliant and quirky as THE NAME OF THE ROSE, as mischievous and wide-raning....A virtuoso performance."
THE SAN FRANCISCO CHRONICLE
Three clever book editors, inspired by an extraordinary fable they heard years befoe, decide to have a little fun. Randomly feeding esoteric bits of knowledge into an incredible computer capable of inventing connections between all their entires, they think they are creating a long lazy game--until the game starts taking over....
Here is an incredible journey of thought and history, memory and fantasy, a tour de force as enthralling as anything Umberto Eco--or indeed anyone--has ever devised.


From the Paperback edition.

(retirado da Amazon Mon, 25 Aug 2008 00:59:29 -0400)

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