SériesThe Morgan Kaufmann Series in Computer Graphics

47 Obras Popularidade 11,268 (638 Membros) 1,127 Livros 3 Críticas ½ 3.6
Advanced Graphics Programming Using OpenGL by Tom McReynolds 27 exemplares
Advanced RenderMan: Creating CGI for Motion Pictures by Anthony A. Apodaca 35 exemplares
Andrew Glassner's Notebook: Recreational Computer Graphics by Andrew S. Glassner 32 exemplares
The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics by Ron Brinkmann 78 exemplares
Complete Maya Programming, Vol. II: An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling by David Gould 9 exemplares
Complete Maya Programming: An Extensive Guide to MEL and C++ API by David Gould 25 exemplares
Computer Animation, Second Edition: Algorithms and Techniques by Rick Parent 12 exemplares
Computer Animation: Algorithms and Techniques by Rick Parent 19 exemplares
The Computer Animator's Technical Handbook (The Morgan Kaufmann Series in Computer Graphics) by Lynn Pocock 5 exemplares
Curves and Surfaces for Computer-Aided Geometric Design: A Practical Guide by Gerald Farin 42 exemplares, 1 crítica
Curves and Surfaces in Geometric Modeling: Theory & Algorithms by Jean Gallier 8 exemplares
Digital Geometry: Geometric Methods for Digital Picture Analysis (The Morgan Kaufmann Series in Computer Graphics) by Reinhard Klette 9 exemplares
Digital Video and HDTV: Algorithms and Interfaces by Charles Poynton 53 exemplares
Foundations of Multidimensional and Metric Data Structures by Hanan Samet 31 exemplares, 1 crítica
Geometric Algebra for Computer Science: An Object-Oriented Approach to Geometry by Leo Dorst 44 exemplares
Geometric and Solid Modeling: An Introduction (The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling) by Christoph M. Hoffmann 8 exemplares
Geometric Tools for Computer Graphics by Philip J. Schneider 55 exemplares
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting by Erik Reinhard 31 exemplares
Interactive Curves and Surfaces: A Multimedia Tutorial on CAGD (The Morgan Kaufmann Series in Computer Graphics) by Alyn Rockwood 3 exemplares
Introduction to Implicit Surfaces by Jules Bloomenthal 8 exemplares
An Introduction to NURBS: With Historical Perspective by David F. Rogers 11 exemplares
An Introduction to Ray Tracing by Andrew S. Glassner 42 exemplares
Jim Blinn's Corner Notation, Notation, Notation by Jim Blinn 14 exemplares
Jim Blinn's Corner: Dirty Pixels by Jim Blinn 36 exemplares
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction by Daniel Shiffman 136 exemplares, 1 crítica
Level of Detail for 3D Graphics by David Luebke 26 exemplares
Making Them Move: Mechanics, Control & Animation of Articulated Figures (The Morgan Kaufmann Series in Computer Graphics) by Norman I. Badler 14 exemplares
Mathematical Optimization in Computer Graphics and Vision by Luiz Velho 9 exemplares
MEL Scripting for Maya Animators by Mark R. Wilkins 17 exemplares
Mobile 3D Graphics: with OpenGL ES and M3G by Kari Pulli 13 exemplares
Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation by Thomas Strothotte 16 exemplares
Point-Based Graphics by Markus Gross 10 exemplares
Principles of Digital Image Synthesis (2-volume set) by Andrew S. Glassner 26 exemplares
Programming with Quartz: 2D and PDF Graphics in Mac OS X by David Gelphman 19 exemplares
Pyramid Algorithms: A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling (The Morgan Kaufmann Series in Computer Graphics) by Ron Goldman 7 exemplares
Radiosity and Global Illumination by François X. Sillion 11 exemplares
Radiosity and Realistic Image Synthesis by Michael F. Cohen 20 exemplares
Real-Time Shader Programming by Ron Fosner 12 exemplares
Rendering With Radiance: The Art And Science Of Lighting Visualization by Greg Ward Larson 15 exemplares
Subdivision Methods for Geometric Design: A Constructive Approach by Joe Warren 6 exemplares
Texturing and Modeling: A Procedural Approach by David S. Ebert 70 exemplares
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics) by William R. Sherman 13 exemplares
User interface management systems : models and algorithms by Dan R. Olsen 4 exemplares
Visual Effects in A Digital World: A Comprehensive Glossary of over 7,000 Visual Effects Terms by Karen Goulekas 12 exemplares
Visualization in Medicine: Theory, Algorithms, and Applications (The Morgan Kaufmann Series in Computer Graphics) by Bernhard Preim 5 exemplares
Warping & Morphing of Graphical Objects by Jonas Gomes 9 exemplares
Wavelets for Computer Graphics by Eric J. Stollnitz 19 exemplares

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