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A carregar... Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book I (original 2013; edição 2013)por Amie C. E. Kline
Informação Sobre a ObraStay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1 por David L. Craddock (2013)
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Adira ao LibraryThing para descobrir se irá gostar deste livro. Ainda não há conversas na Discussão sobre este livro. A look at the history of the creators of Blizzard and their games, Warcraft, Starcraft and Diablo. The book gives an interesting look at the creators, their backgrounds, influences, and personalities. It was great to learn about the process of how their games came into creation. The book itself was a difficult though. It is sectioned into main story and "side quests", which are optional. I can see where they are going there. But when it comes to audiobooks, I'm often listening as I'm doing other things so I'm not going to try to find where the next section starts. This also made the narration of timelines very confusing, as it sometimes jumped around. The narrator also did very weird voices for the quotes, but maybe they really spoke that way. ( ) sem críticas | adicionar uma crítica
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Author's Note: Stay Awhile and Listen: Book I - Legendary Edition contains bonus material. For a slimmer book without additional content, refer to Stay Awhile and Listen: Book I Narrative Edition. - Two companies. Two opposing cultures. One multi-billion-dollar video-game empire. Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book 1 invites readers to discover the origin of Blizzard North, a studio built by gamers, for gamers, and Blizzard Entertainment, a convergence of designers driven to rule their industry. Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire. At the center of it all-Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever. Não foram encontradas descrições de bibliotecas. |
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