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Ready Player One (2011)

por Ernest Cline

Outros autores: Ver a secção outros autores.

Séries: Ready Player One (1)

MembrosCríticasPopularidadeAvaliação médiaDiscussões / Menções
18,3731270265 (4.07)4 / 955
"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.… (mais)
  1. 294
    Little Brother por Cory Doctorow (2seven, whymaggiemay)
    whymaggiemay: Both about teens fighting back against the greater power using computers.
  2. 240
    Snow Crash por Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  3. 200
    Neuromancer por William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  4. 100
    Reamde por Neal Stephenson (Utilizador anónimo)
  5. 112
    Scott Pilgrim vs. The World por Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  6. 70
    Halting State por Charles Stross (ahstrick)
  7. 60
    Daemon por Daniel Suarez (bikeracer4487)
  8. 116
    Charlie and the Chocolate Factory por Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  9. 50
    Armada por Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  10. 50
    City of Golden Shadow por Tad Williams (infjsarah)
  11. 40
    Warcross por Marie Lu (deslivres5)
    deslivres5: dystopian society with virtual reality
  12. 20
    Geektastic: Stories from the Nerd Herd por Holly Black (quenstalof)
  13. 20
    Erebos por Ursula Poznanski (aliklein)
  14. 20
    For the Win por Cory Doctorow (simon_carr)
  15. 20
    Constellation Games por Leonard Richardson (TomWaitsTables)
  16. 53
    The Player of Games por Iain M. Banks (GD2020)
  17. 20
    Wyrm por Mark Fabi (slagolas, slagolas, Cecrow)
    Cecrow: Players inserted into a virtual world with real world stakes, and littered with cultural references.
  18. 43
    Kiln People por David Brin (freddlerabbit)
  19. 10
    You por Austin Grossman (Utilizador anónimo)
  20. 10
    Press Start to Play por Daniel H. Wilson (erikrebooted)
    erikrebooted: Similar subject matter -- where video games are more than they seem.

(ver todas as 38 recomendações)

Florida (38)
2010s (99)
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» Ver também 955 menções

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Mostrando 1-5 de 1261 (seguinte | mostrar todos)
Honestly, this book was okay. It was a quick read and although the experience wasn't a bad one, I felt very meh about it. The world was the strongest point by far. With the way the world is crumbling around us it makes a lot of sense that people want to escape into into a virtual one and surround themselves with nostalgia. The concept of the OASIS is a cool one as well. The plot was okay although it didn't always make sense so much happened because Wade is the main character and main characters are special even when they shouldn't succeed - it was interesting enough. But I didn't like the characters. Wade was annoying and uninteresting and everyone else existed to serve him. Art3mis was so much better (major spoiler: And deserved to win so much more) but ended up being reduced to being an object of Wade's affection. And as a somewhat related note?: I really don't like how that gotcha moment about Aech was handled. Very much felt like tokenism since it was revealed and then immediately pushed aside so Wade could keep doing his thing - if you want to do something like this you should ay least deal with it properly

While the reading experience was pleasant enough I didn't actually like this book. I would love to see something more nuanced done with this idea, but I do get why others love it so much. ( )
  TheAceOfPages | Mar 23, 2024 |
This is a thrilling science fiction novel (dystopian obviously) where most of humanity escapes their grim reality by entering a virtual reality world called the OASIS. Creepy...The story follows Wade Watts, a teenager who embarks on a quest within the OASIS to find an Easter egg hidden by its creator, James Halliday, which promises immense wealth and control of the OASIS itself. The novel is littered with pop culture references from the 1980s, which is clever, adds depth to the story, and adds layers of nostalgia for readers familiar with that era. The pacing is fast and engaging, and kept me hooked through the night until I finished it in the morning. It’s a classic hero journey packed into a fun and entertaining read. ( )
  Andrew.Lafleche | Mar 13, 2024 |
A great recommendation from my friend José, this book started so strongly and kept bringing interesting ideas through the middle, but then sagged into a sort of Disney ending with too many retroactive fixes saving too much of the show. If your childhood overlapped the nerd culture of the 80's, you will find a lot to enjoy here. I look forward to reading more by Cline but I hope he takes more care with the conclusion of the next book. ( )
  mattbonner | Feb 25, 2024 |
5 stars for bingeworthy entertainment value and mentioning old text games, minus 1 star for a book that has main characters glorifying 24/7 consumption of old pop culture and memorizing stupid trivia without them trying to make something new and cool themselves. Boring!
TL;DR: Don’t just play video games, use your superiour taste to build something new. ( )
  jd7h | Feb 18, 2024 |
My review would have been higher if it weren't for two sections/chapters. There was a chapter on the main characters self-servicing (euphemism) in much greater detail than was necessary. Then there was an entire chapter that was nothing more than an LGBTQ soap-box. I get that not everybody shares my worldview, but it really felt forced and awkward and just broke the flow of the book for me.

That aside, the action was great. The 80s references were awesome, especially having grown up in the 80s. ( )
  jfranzone | Feb 14, 2024 |
Mostrando 1-5 de 1261 (seguinte | mostrar todos)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
adicionada por ShelfMonkey | editarThe AV Club, Kevin McFarland (Aug 24, 2011)
 
"Cline is an ingenious conjurer talented at translating high concept into compelling storytelling."
adicionada por bookfitz | editarUSA Today, Don Oldenburg (Aug 21, 2011)
 
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
adicionada por zhejw | editarNew York Times, Janet Maslin (Aug 14, 2011)
 
"Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. "
adicionada por bookfitz | editarKirkus Reviews (May 1, 2011)
 

» Adicionar outros autores

Nome do autorPapelTipo de autorObra?Estado
Ernest Clineautor principaltodas as ediçõescalculado
Brand, ChristopherDesigner da capaautor secundárioalgumas ediçõesconfirmado
Fowler, RalphDesignerautor secundárioalgumas ediçõesconfirmado
Funioková, NaďaTradutorautor secundárioalgumas ediçõesconfirmado
Massey, JimDesigner da capaautor secundárioalgumas ediçõesconfirmado
Mäkelä, J. PekkaTradutorautor secundárioalgumas ediçõesconfirmado
Mičkal, JiříArtista da capaautor secundárioalgumas ediçõesconfirmado
Riffel, HannesTradutorautor secundárioalgumas ediçõesconfirmado
Riffel, SaraTradutorautor secundárioalgumas ediçõesconfirmado
Rothfuss, PatrickIntroduçãoautor secundárioalgumas ediçõesconfirmado
Spini, LauraTradutorautor secundárioalgumas ediçõesconfirmado
Wheaton, WilNarradorautor secundárioalgumas ediçõesconfirmado
Whiskytree IncArtista da capaautor secundárioalgumas ediçõesconfirmado
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"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.

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