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The Deed of Paksenarrion: A Novel (Baen…
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The Deed of Paksenarrion: A Novel (Baen Fantasy) (edição 1992)

por Elizabeth Moon (Autor)

Séries: The Deed of Paksenarrion (Omnibus 1-3), Paksenarrion's World (Omnibus 3-5)

MembrosCríticasPopularidadeAvaliação médiaMenções
1,525418,675 (4.22)114
Ignoring her father's plans for her, Paksenarrion leaves her family and sets off for the army, where her heroic restoration of a lost ruler to his throne will make her a legend.
Membro:SnowyJen
Título:The Deed of Paksenarrion: A Novel (Baen Fantasy)
Autores:Elizabeth Moon (Autor)
Informação:Baen (1992), Edition: Later Printing, 1040 pages
Colecções:A sua biblioteca
Avaliação:****
Etiquetas:Nenhum(a)

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The Deed of Paksenarrion por Elizabeth Moon

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I'm so glad I had the whole set. The first book is a bit of a slow burn, but together this is fantastic, and different from the classic fantasy, not just because of the female primary character. So glad i came across this series. ( )
  MargaretAnnC | Mar 23, 2020 |
I've never seen such a disjointed trilogy

The first book is military fantasy for people who don't like military fantasy? There is way to much guts and torture to be YA, but the protagonist all the good guys are so disturbingly blandly flawless that it feels kinda juvenile and happy-go-lucky? Nobody ever questions anything. Nobody ever does anything selfish or lazy or corrupt or hasty. Nobody ever has misunderstandings. Oh, and it starts of with troperiffically stereotypical 'running away from home' and 'attempted rape of the female protagonist' scenes. (don't worry, everyone but the rapist is super-duper sympathetic and right-thinking and goody goody and everything turns out hunky-dory because they're all so gosh-darned wholesome.) Honestly, this book is kind of terrible. It's probably possible to skip it with only minor confusion.

The second book Is like someone's disjointed D&D campaign? We actually have some character development of both the protagonist and some NPCs, which is new. The protagonist has some original thoughts, which are also new. And things are interspersed with a few trips into what I can only call 'dungeons' which I can't put quite into words what feels so disjointed about them, other than that they are obviously made according to rules published in a handbook from the 70s. This book has it's flaws, but is OK overall.

The third book does some real delving into the true meaning of 'good' and self and what it means to be brave. It's definitely still drawing on the D&D idea of a paladin, but it's doing some real work on how that might play out. We've also got a compelling plot for once, going on a quest and accomplishing things. Plot is predictable and side charactes and pretty one-dimensional, but ti's pretty decent if you like heroic fantasy. ( )
1 vote alspachc | Dec 20, 2019 |
I stopped at 705 pages, or about two-thirds of the way through the second book (Divided Allegiance) in this omnibus.

I quite enjoyed the first book (Sheepfarmer's Daughter). It was somewhat strange, and in that difference from the ordinary there was something very interesting and engaging about it; it was an intricately detailed and resolutely everyday detailing of the training and campaigning of a mercenary company (say, correlating to roughly the sort of period Machiavelli observed) through the eyes of one of the new recruits. In its ruthless minutiae it was fascinating. In any sort of sense of ongoing story driven by the tale of the obvious heroine, it was flabberghasting. But as a story of the honour and action of the company and her place in it as a cog - a special cog, but a cog nonetheless - it was really something interesting and different.

And then we got to the second book, and our heroine immediately leaves the company (for good reason, admittedly), and adventures across the wilderness with a half-elf magician who takes her into some ruins to find treasure and experience points forces of evil.

Er... what?

I thought perhaps this was an aberration, because then the book seems to settle into "what shall our heroine do with her solo career?" and I thought maybe we'd see some development, but then lo, there was more questing into ruins, in a small party this time, which fortunately contained a character who'd picked up the find traps and disable traps skills. (Don't you hate when you try and quest ruins without them?) In short, no, the second book was basically a sequence of D&D storylines that the GM was stringing together for the development of our heroine's character sheet. It was only a matter of time until I hit my saturation point, because that is absolutely not something I'm interested in reading. (Playing, yes. Reading about someone else's gaming session? Tedious.)

And so I'd give Sheepfarmer's Daughter a qualified three-and-a-half stars, and the rest of it two-and-a-half, because there's not really anything wrong with it, if sword-and-sorcery (or should I say paladinning) are your sort of thing. ( )
1 vote cupiscent | Aug 3, 2019 |
This series is not for readers who aren't willing to spend time in the details of a world, for those for whom testing the protagonists past what would even extraordinarily be survivable, or for those unable to accept even fictional divine interference. It is about the the fantasy world in which gods do interfere in the lives of men, elves, dwarfs, gnomes and others, owing much to Tolkien as seen through D&D. Paksenarrion develops from and eager and determined, yet practical young woman, stubborn in her resolves, but capable of questioning herself, into a paladin not only of the St. Gird, but of the High god and two others. And the cost is horrendous.

Sheepfarmer's Daughter

This is largely a medieval military novel, following the recruit Paksenarrion though training and into campaigns where she distinguishes herself both in her own efforts and in the strangeness of the co-incidence around her. While it seems that a lot of time is spent on repetitive detail, I've read this enough times to realize the wizardry of Elizabeth Moon's transitions from detail to narrative so that the less adventurous parts seem to have dragged on when in fact they've been substantially compacted.

Divided Allegiance

The middle book of the series is set up as a series of adventures, D&D style, in which Paksenarrion is initially rewarded with the chance at what she most desires only to be faced, first with the cost of that chance and then the destruction of that chance though no fault of her own. The ending is one of the most tear-jerking in all fantasy, and gets me every time I read it.

Oath of Gold

This is a quest story of the paladin Paksenarrion. It starts with her recovery from the damages done to her by both her enemies and allies and follows as she grows into her new being as an uncommon paladin. Yes, she survives and her quest succeeds and I don't recall it being any great surprise even the first time I read it, but there is no telling after half a dozen reads. I still find the story compelling and interesting and the ideas worthy of expression. ( )
  quondame | Oct 30, 2018 |
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Elizabeth Moonautor principaltodas as ediçõescalculated
Parkinson, KeithArtista da capaautor secundárioalgumas ediçõesconfirmado
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Sheepfarmer's Daughter
In a sheepfarmer's low stone house, high in the hills above Three Firs, two swords hang now above the mantelpiece.
Divided Allegiance
While all Siniava's troops had surrendered, Kieri Phelan's troops assumed they'd be going back to Valdaire -- even, perhaps, to the north again.
Oath of Gold
The village seemed faintly familiar, but most villages were much alike.
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Ignoring her father's plans for her, Paksenarrion leaves her family and sets off for the army, where her heroic restoration of a lost ruler to his throne will make her a legend.

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